As some of you may know, Blizzard recently released Patch 2.3 . Following in the footsteps of its predecessors, this major patch presents several major tweaks to the game. While the introduction of guild banks (hooray, more storage space) the release of the new 10-man dungeon, Zul'Aman (hooray, new content), and addition of damage modifiers to +healing gear (hooray, more freedom for healers), are definitely worth writing home about, I'm personally excited about the easier leveling curve from levels 20-60.
In theory, this will allow players to level through old content more quickly, but in practice, this change primarily benefits alts* and casual players. Some hardcore players have criticized Blizzard for making the game too easy as a result, noting that the game's leveling curve was already easier than other games (FFXI and Everquest comes to mind), and that making it easier to level just caters to the lowest common denominator. Most players, however, are in favor of the change, particularly older players who wish to play a new toon, but cringe at the thought of the mindless effort needed to catch up to their level 70 peers. Not only that, but now players can advance further in new classes to get a feel for the play-style of the class, at least, even if they never level all the way to 70. At the very least, the leveling change offers a change of pace for players who are getting bored.
As for me? I've now had an excuse to try out a shaman and a paladin, but I think I still like my druid more. For now.
*A toon that is not your most-played. You can have 9 different toons per server, and can play on as many servers as you want.
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